Fantasy Commander Design Diaries: Sources and Inspirations
Hey, wanna catch up on past posts about Fantasy Commander, my attempt at a Blackmoore-esque game with a terrible title? Find them here. Going into this project, I have a few definitive sources that have inspired it – some of which will be quite obvious. While my goal is not to slavishly recreate a game […]
Fantasy Commander Design Diaries: What Should it Do?
Today marks the first email in a series of new design diaries Code named Fantasy Commander, my goal is to make a game reminiscent of Blackmoore with some other influences. Before I start, I figured I should know what it is I’m creating. What are my goals for this project? What am I […]
The Snowflake Dungeon Part 25
If you’ve missed the previous posts about a snowflake dungeon, you can find them here. Its been over a month since I did my last Snowflake Email. I swear, I haven’t forgotten it – I’ve just been so dang busy. And I’m still so dang busy. “Life Hack” incoming. So sometimes, I don’t […]
The Snowflake Dungeon Part 24
If you’ve missed the previous posts about a snowflake dungeon, you can find them here. I can’t wait to run this damn thing. After much hacking and slashing, I’ve got a (very) rough draft of the Ruined temple. I actually didn’t add too much to my notes this time. The major change is that […]
The Snowflake Dungeon Part 23
If you’ve missed the previous posts about a snowflake dungeon, you can find them here. The Lurker in Shadow gets ever closer. There isn’t a lot of dangerous creatures in this area – just one, and it’s hunting the PCs. The beauty of this one is the hunting die. I would suggest having the PCs […]
