The great hall is filled with merriment. Cups never go empty and platters of food steam invitingly at the gathered host. There is much darkness outside the keeps walls, however, and even this is not enough to keep it at bay. Women and Men at each table tap into human’s oldest arcane rituals and tell tales of adventure and glory, of love and loss. They find life in these stories and warmth enough to drive away the chill of the stone walls that encase them.
The Isles of Samsarras is a D&D podcast turned audio drama. We like to emphasize the story over the stats and dice. In Samsarras, you get more than just people playing an RPG. You get an immersive soundscape, riveting tales, and characters you can care about.
“Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandaled feet.” Lately, the Samsarras crew has been playing Modiphius’ Conan: Adventures in an Age Undreamed Of, and we love it. Want to see us… Continue reading Tales From the Tower Streamcast
Look, we absolutely love what we do. There is no other reason we’d do it. That said, we want to do more. We want to release more podcasts, create more worlds, and put adventures in your hands. We just need your help to do it. Please consider becoming a Patreon member. That five dollars a… Continue reading Patreon
I have played in many RPGs with James for many years, and he’s always really impressed me with his creativity. His devotion to world building and lore is far beyond that of mortal men. James knows how to make a story that’s fun, challenging, and always makes you wish you had sessions more frequently. He values and rewards collaborative thinking and good role playing, and is constantly finding ways to make his games more immersive. Let me put it this way: I’m also a professional DM, and James is who I choose to run games for me. That should say a lot.
I’ve only been playing with James for a short time, but I’ve already had so much fun. He runs a very character-driven campaign, taking a lot of inspiration from our backstories and incorporating them into the plot in a big way. When I wanted to play a race that he hadn’t yet written into his world, he was flexible and excited to help me make it work. It’s also quite low-magic, which is surprisingly fun. Showing off my powers to my party members and townsfolk, and having them respond with surprise and wonder makes playing my character feel really special. I’m always looking forward to our next session!