Crumbling Keep is, at its heart, a group of friends who likes telling stories. More often than not, we like when our stories involve dice.
After telling each other stories for years, we wanted to share them with the world. This birthed the Isles of Samsarras Podcast, the home of our ongoing AD&D 2E game.
We’ve put a lot into the world and hope you enjoy it half as much as we do. You can find plenty of Samsarras lore and fiction here. There are modules and other stories in the works that take place in this land.
James Crane can still remember his first dungeon, even if he doesn’t exactly remember how old he was. There was so much wonder when the party ran into a gelatinous cube. Being his first game, James didn’t know what it was or why there were a bunch of weapons floating in it. He’s still certain those swords inside were magic, but he didn’t risk the borrowed characters life to find out. D&D is largely responsible for his current love of writing and stories of all mediums. He is the GM in Samsarras and has crafted pages upon pages of world history. Sometimes he thinks he lives as much in his created world as he does in the real one.
You can reach him at email@example.com
You may contact him via email at RadBrad.Kish@gmail.com
When she first started visiting her Friendly Local Game Store, Emily Kamm looked at the RPG section with curiosity and a little hesitation. A collaborative game where the goal is to tell the best possible story? That seems perfect for an overly-imaginative kid who grew up to be a similarly-imaginative adult.
Her first introduction to the world of RPGs was through GM-less story games like Fiasco. But once she tried D&D for the first time with a group of coworkers, it was all over. She was hooked.
Emily loves to write detailed character backstories, work through tricky dungeon puzzles, and try to talk her way out of anything, even a confrontation with a dragon.
Ever since then, Frank has hardly missed a week, and he still isn’t sure what his favorite thing about tabletop gaming is: Could it be the Zelda-esque puzzle-busting? Is it those epic, no-dice dialogue scenes where you get to truly slip into character, or imagine a new city? Or is it narrating that perfect sword-stroke and watching it come to life?… Or maybe it’s all just an elaborate excuse to gather with his friends every week to have a beer and some good times?! Tune in and find out!
Or just ask him at firstname.lastname@example.org
Justin Giuliani started playing RPGs at the tender age of eleven, and has never been the same since. Like many people, he started with the gateway game of D&D and went from there. Fast forward twenty something years, and his passion for the game (and mentality) have not changed. Justin firmly believes that the most powerful character you can play is a halfling rogue, will happily sneak attack anyone who disagrees. His favorite pen and paper games include D&D, Toon, Aberrant, and really any game that allows him to sit down and co-op with friends.
Justin has managed to turn being a nerd into his livelihood, and is an avid board, tabletop, and video gamer. He is currently writing an RPG based off a video game he is also designing, and has side gigs as a professional DM. Justin even has a D20 tattoo, and brings dice with him wherever he goes on the off chance a game breaks out. You never know when someone will want to roll for initiative. He met Emily and James while working with them at their Friendly Local Game Store, and has had the honor of playing games with them ever since. His biggest RPG claim to fame is once giving The Devil a “good game” ass pat before being brutally murdered.
If you ever feel like talking to him, Justin can be reached at email@example.com .