Scarcity, Banh Mi, and Inventory Systems

Pick up an RPG and there’s a good chance it has an inventory management system.   No, not all of them, but I’d wager probably more of them do than do not. So why is this? To answer that question, I’m going to talk about the iconic Vietnamese sandwich, the Banh Mi.   Vietnam is […]

Blacksmiths (d8)

I’ve been making my way through my backlog of Between Two Cairns episodes in the car lately and something stuck with me. Brad when on a short spiel along the lines of not really needing a blacksmith character in a published town again. I get it – rarely do they matter or add value – […]

The Snowflake Dungeon Part 17

If you’ve missed the previous posts about a snowflake dungeon, you can find them here. The plan was to write all the room descriptions and then make the map. It looked good on paper. Unfortunately, when I started to work on the monastery entries, it started to fall apart in practice. The rooms I had […]

The Snowflake Dungeon Part 16

If you’ve missed the previous posts about a snowflake dungeon, you can find them here. Hey, so I know it’s kinda late in the game, but I’m doing an overhaul of my snowflake dungeon.   It’s not because any of it was wrong – it’s because I was presented with a pretty cool opportunity that […]

Running Horror TTRPGs, Part 3 – It’s a Joke

Hey, thanks so much for reading these thus far. They’ve been fun to write. If you haven’t read the previous two blog posts, they covered building dread over time and consequences. Both of these things are important for a horror game. Then again, you could just ignore them all together and still have a great […]

Hell Unleashed!

Four new sets of wooden minis are coming! Click below to follow the campaign and get notified on launch (and get all the secret bonuses 🤫).

Free for Old School Essentials

A light-hearted, demonic portal crawl between worlds for low level characters.

Click here to get your free copy when it’s released.

Orcs vs Dwarves

Grab the coolest wooden minis, dripping with old school cool. Live on Kickstarter!

Blood in the Needle
Our Book Mark Dungeon is live on Kickstarter for only $2 bucks.
Enjoy holiday deals til we're all safe from Krampus

Digging in the Sand

Bones. So many bones. How many people have been buried here?

You find a rusty long sword and a small, golden vulture head worth 250 gp.

Red Sand

The sand here on the edge of the sacrificial ground is loose and looks recently churned.

Vulture Priest

The Vulture Priests are the enemy of knowledge and enlightenment. They seek to bring the eternal silence, the end of all things. Decay and obedience is their only god.

Armor Class 6 [13]
Hit Dice 1 (4hp)
Attacks 1 × Beak (1d4 or by weapon)
THAC0 19 [0]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8 (11 when at their temple)
Alignment Lawful
XP 10 
Number Appearing 2d4 (1d6 × 10)
Treasure Type D
Immune to the Divine: The spells and powers of clerics and paladins have no effect on them.
Weapons: They frequently use wickedly curved daggers, which they use for sacrificial purposes.
Soul Clouders: There is a 10% chance that any Vulture Priest can use the sleep spell once per day. The targets are still awake, but they are beset by such a deep depression that it has the same effect as sleep. They may only watch what unfurls around them.