The Snowflake Dungeon Part 15

If you’ve missed the previous posts about a snowflake dungeon, you can find them here. Whenever I write an adventure, I need to know how the players is going to interact with it. Let’s take a Marching Order delve, for instance. For those who don’t know, it has some similarities to Choose Your Own Adventure […]

Running Horror TTRPGs, Part 2 – Consequences

Some systems are better to run horror games in than others, and there’s a variety of reasons for that. I could go on and on about sanity checks and dark vision and this and that, but in reality, I think it all comes down to one thing – consequences. This is part two of a […]

The Snowflake Dungeon Part 14

If you’ve missed the previous posts about a snowflake dungeon, you can find them here. Step 6 in the Snowflake Novel writing method involves expanding the plot even further. Honestly, that is not very useful to us as adventure writers. At this point, it seems we have created most of the ingredients we need and […]

Running Horror TTRPGs, Part 1

As we prepare to launch our next Kickstarter (a dungeon on a bookmark for Mork Borg), I’ve been thinking about horror games. They can be tricky! A large part of that is the clever players and their agency. If you’re writing a book or making a movie, you can have that protagonist making all kinds […]

The Snowflake Dungeon Part 13

If you’ve missed the previous posts about a snowflake dungeon, you can find them here. Step 6 in the Snowflake Novel writing method involves expanding the plot even further. Honestly, that is not very useful to us as adventure writers. At this point, it seems we have created most of the ingredients we need and […]

Hell Unleashed!

Four new sets of wooden minis are coming! Click below to follow the campaign and get notified on launch (and get all the secret bonuses 🤫).

Free for Old School Essentials

A light-hearted, demonic portal crawl between worlds for low level characters.

Click here to get your free copy when it’s released.

Orcs vs Dwarves

Grab the coolest wooden minis, dripping with old school cool. Live on Kickstarter!

Blood in the Needle
Our Book Mark Dungeon is live on Kickstarter for only $2 bucks.
Enjoy holiday deals til we're all safe from Krampus

Digging in the Sand

Bones. So many bones. How many people have been buried here?

You find a rusty long sword and a small, golden vulture head worth 250 gp.

Red Sand

The sand here on the edge of the sacrificial ground is loose and looks recently churned.

Vulture Priest

The Vulture Priests are the enemy of knowledge and enlightenment. They seek to bring the eternal silence, the end of all things. Decay and obedience is their only god.

Armor Class 6 [13]
Hit Dice 1 (4hp)
Attacks 1 × Beak (1d4 or by weapon)
THAC0 19 [0]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8 (11 when at their temple)
Alignment Lawful
XP 10 
Number Appearing 2d4 (1d6 × 10)
Treasure Type D
Immune to the Divine: The spells and powers of clerics and paladins have no effect on them.
Weapons: They frequently use wickedly curved daggers, which they use for sacrificial purposes.
Soul Clouders: There is a 10% chance that any Vulture Priest can use the sleep spell once per day. The targets are still awake, but they are beset by such a deep depression that it has the same effect as sleep. They may only watch what unfurls around them.