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A Traveler’s Guide to Samsarras: The Ankhor’s Dive Inn

History Perched upon a rocky outcropping over the sea, Ankhor’s Dive is a  haven for the less than reputable visitors to Dane Caelen. This lively tavern and wayside inn draws an eclectic mix of dwarven sailors, human nomads, and elves doing business best not done inside the city proper. It is located on the outskirts […]

A Traveler’s Guide to Samsarras: Queen Dicelle

Caelen Dicelle is rather young for an elf. She had barely passed her 100th birthday when she became queen of the Sylvan empire, as she was the eldest heir of her aged father.Currently, she is 121 years old and without suitor or heir of her own.

The Dreaming Veil – A Map for your own table!

While visiting Dane Caelen if you were to leave the busy streets and take a stroll along the coastline you may happen upon this popular retreat for the residents of the capital city.  Though, you may need to search deeper for its hidden treasure.

D&D&Dark…

The world of Samsarras is low fantasy. It was created by demons so that they may have play things to toy with. Who wouldn’t want to play a character in that kind of world? For a limited time, head over to our Patreon and get free resources to run a game in Samsarras, including monsters […]

Season Two of the Isles of Samsarras has Begun!

The recording and editing of Season 2 has started and I am sooo damn excited. We have new players entering the mix and a good few surprises for the PCs. I just love that sound of shock and loss in their voice…

Digging in the Sand

Bones. So many bones. How many people have been buried here?

You find a rusty long sword and a small, golden vulture head worth 250 gp.

Red Sand

The sand here on the edge of the sacrificial ground is loose and looks recently churned.

Vulture Priest

The Vulture Priests are the enemy of knowledge and enlightenment. They seek to bring the eternal silence, the end of all things. Decay and obedience is their only god.

Armor Class 6 [13]
Hit Dice 1 (4hp)
Attacks 1 × Beak (1d4 or by weapon)
THAC0 19 [0]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8 (11 when at their temple)
Alignment Lawful
XP 10 
Number Appearing 2d4 (1d6 × 10)
Treasure Type D
Immune to the Divine: The spells and powers of clerics and paladins have no effect on them.
Weapons: They frequently use wickedly curved daggers, which they use for sacrificial purposes.
Soul Clouders: There is a 10% chance that any Vulture Priest can use the sleep spell once per day. The targets are still awake, but they are beset by such a deep depression that it has the same effect as sleep. They may only watch what unfurls around them.