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Tenarlian

“Suit up; it’s gonna be a looooong and cold night!”

Tenarlian: The Dying of the Light

The longest night is here again! The dwarves of the Long Winter Vale are keeping their fires burning bright to drive back the darkness. They pass around plates of bread and drink spirits reserved for this night. Come the dawn, they’ll celebrate the coming of the new year. Unfortunately, in the midst of their celebration, the lights begin to go out…

In Tenarlian: The Dying of the Light, you attempt to survive in an adventure where torches are more powerful than magic. Evil things have come to the valley. Can you escape the encroaching darkness in this survival horror holiday adventure for 5E?

Free download of the maps and characters to Tenarlian: The Dying of the Light for reference and Virtual Table Tops


Tenarlian: The Longest Night

It is Tenarlian, the winter solstice. On this, the longest night, the veil is at its thinnest. The demons who created the world wait at the barriers to burst through and spread misery and woe. Strange beasts stalk humanoid prey, seeking the flesh born of civilization. None are safe on this eve.

As such, the elves eat a meager meal and then retire to their rooms in silence, allowed only a single candle to light their way. It is best to not attract the notice of the dark things that linger, so they hide. In the morning, there will be feasts of celebration as the sun returns. First, however, they must survive the night.

Carnage, darkness, and madness runs rampant in this holiday one shot adventure for 5th edition.

Free download of the maps and characters to Tenarlian: The Longest Night for reference and Virtual Table Tops

https://crumblingkeep.itch.io/tenarlian-the-longest-night-5e
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Tinder Box Adventure: What’s Mine is Mine

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Looks like one of the PCs lost something!

Tinder Box adventures are adventures that tie the players into them from the start. By having players answer questions about the scenario, they’re creating a part of the game world and will feel invested from the get go. They have to get back what was stolen from them after all…

Who do you know that needs to see this? Use the buttons to easily share it and let the Tinder Box start a fire.

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Tinder Box NPC: Caelen Menarise

The sister of the queen, Caelen Menarise hasn’t taken well to the courtly life. She seeks a different kind of excitement than that.

Caelen Menarise is a Tinder Box NPC. To introduce her into play, just read the enclosed quote. After doing so, ask which PC she was talking to and let the players decide. Whoever it was gets to answer the rest of the questions.


A Traveler's Guide 0

A Traveler’s Guide to Samsarras: the Beacon of Markkhesh

The world of Samsarras is vast, and, much like our world, most of it is covered in deep oceans.  Seafaring is a necessity for travel between the many islands.  This artifact, a blessing of the sea god, Markkhesh, allows a strong leader to more easily navigate those treacherous waters where many ships have foundered.

Continue reading “A Traveler’s Guide to Samsarras: the Beacon of Markkhesh”
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The Coming of the Astar Uln, Part 15

Qua’Jon’s body hit the ground with a thud. He lay there for a moment, unsure of what was happening. He had seen Gwenich walk behind him with the knife, and suddenly his body was no longer supported by the bounds that held him. He rolled to his back, soft black dirt clinging to his tattered garments. Gwenich stood above him, knife in hand. The strange smile had never left her face.

Continue reading “The Coming of the Astar Uln, Part 15”

Crumbling UpKeep 0

A Different Take on Hit Points

Some one rolls dice, you get hit, you lose hit points. You run out of hit points, you’re dead. That is how D&D works.

What are hit points, though? Most people view it as a relative measure of health.  You get stabbed, your health decreases. You get stabbed again, the process repeats itself. Eventually, you just run out of health.

What I’m proposing here isn’t a new concept. I know I got the idea from reading about it somewhere else many years ago. If I could remember where, I’d give it some credit. It was an idea that really stuck with me, though. Hit points actually represents a number of things: health, how tired you are, the strength of your sword arm… hit points ultimately show how close you are to death, but not necessarily health. Continue reading “A Different Take on Hit Points”

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The Coming of the Astar Uln, Part 11

Venul ran her soft hand over the child’s face, smoothing her hair and caressing her jaw. She was careful to stay away from the now bandaged wound Mishtil had sustained. She gazed at the unconscious goddess lovingly, a small amount of concerned pain milling with the peace in her eyes. Her finger tips trembled despite herself as she thought of what would have happened had Tadis not been hunting and came upon her.

“Sweet Tadis. You are truly a blessing. You are stern, yet soft of heart. Thank you for saving our young goddess.”

Continue reading “The Coming of the Astar Uln, Part 11”

Samsarras 0

Creation- Myth of the Demons, Part 4: Death Wanders

   Braxult recognized the chain. Creator abused created. She reasoned that it was her duty to create and abuse as well. The demon of death needed life to fulfill this need. Only the living would fear dying, which would perhaps be their biggest torment. She stole some of the darkness and molded it with her bare hands. Soon, she had a mass of land floating in a sea of dark, though it barely stayed together. There was no life to be found on it. Braxult realized that, while death can give meaning to life, it can not create it.

   She wandered the darklands alone, not knowing what to do. She came upon Yarllath, hammering upon a great anvil. The sparks shot off into the darkness, casting little patches of light.

Continue reading “Creation- Myth of the Demons, Part 4: Death Wanders”