The Coming of the Astar Uln, Part 12

She wished she could count the rain drops. They came through the air in an ever increasing rate, causing a beautiful anxiety to well up in her stomach. Gwenich was anticipating something, though what it was she did not know. There was something in the very air itself that she couldn’t quantify. It was like the charged electricity before a storm but different. It was softer and more deadly. It felt like whatever waited behind it all could tear the world apart.

Describe Your Combat

“I rolled a 17. Does that hit?” “Yeah. Roll for damage.” “Okay, that’s… 8 points of piercing and 6 points of radiant damage.” “Okay, next player…” Sound familiar? Combat starts and the game suddenly becomes just a long drown out battle of dice rolling, especially when all your flashy powers are used up. It feels […]

Playing Online

Nothing beats sitting around the table with your friends and playing games. It’s great to be face to face and riff off of each other, planning out rounds on a grid board and playing off of each others jokes. Share a drink or two and you have a nice low key evening full of adventure […]

D&D&Anxiety

Mental health has a stigma surrounding it. We all know this. It’s a tough thing to talk about, which makes it a tough thing to deal with. I’ve urged many a friend to open up and spent a good amount of time letting people know that their feelings are valid and that they aren’t their […]

Tips I learned from wrestling.

By now, we’ve started season two of Tales from the Tower on Twitch. We’re playing World Wide Wrestling, a game about being a professional wrestler. We’ve had a blast getting together costumes and creating the back stories for this little world. I’ve personally spent a lot of time on YouTube watching old matches and promos […]

Orcs vs Dwarves

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Digging in the Sand

Bones. So many bones. How many people have been buried here?

You find a rusty long sword and a small, golden vulture head worth 250 gp.

Red Sand

The sand here on the edge of the sacrificial ground is loose and looks recently churned.

Vulture Priest

The Vulture Priests are the enemy of knowledge and enlightenment. They seek to bring the eternal silence, the end of all things. Decay and obedience is their only god.

Armor Class 6 [13]
Hit Dice 1 (4hp)
Attacks 1 × Beak (1d4 or by weapon)
THAC0 19 [0]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8 (11 when at their temple)
Alignment Lawful
XP 10 
Number Appearing 2d4 (1d6 × 10)
Treasure Type D
Immune to the Divine: The spells and powers of clerics and paladins have no effect on them.
Weapons: They frequently use wickedly curved daggers, which they use for sacrificial purposes.
Soul Clouders: There is a 10% chance that any Vulture Priest can use the sleep spell once per day. The targets are still awake, but they are beset by such a deep depression that it has the same effect as sleep. They may only watch what unfurls around them.