Looking for a different sort of team building exercise? Need a way for employees to unwind? Crumbling Keep can bring Dungeons and Dragons to your office! Our Game Masters can bring the game to you. We’re great with all levels of experience, from the first timer to the veteran.Continue reading “Dungeons and Dragons in Your Office”
Sometimes I like to buy RPGs without knowing a thing about them. I love when stores have sales on their old stock for this reason. It might be the gambler in me, but I don’t mind dropping ten dollars on something I might not ever play. It could turn out to be awesome and that in and of itself is a fun game to play. It could also turn out to be a ten dollar waste, but…. meh.Continue reading “Crumbling UpKeep: A Penny for My Thoughts”
To boldly go where no human has gone before…
The Star trek Adventures RPG is a great mashup of everything that makes the property great. At it’s heart is the serial solving of mysteries. Players must piece together clues to figure out how to cure the mysterious illness or what the aliens really want. Characters are encouraged to use reason, diplomacy, and the James T. Kirk signature charm. When all goes south, there are always the phasers…Continue reading “Star Trek Adventures”
Have you ever been in an RPG game where the GM used music? Perhaps you’ve been that GM. When it comes to epic movies, they have epic scores, That should translate to RPGs, right? Instead, the noise gets too distracting, the player’s complain, and everyone hates it. What went wrong?Continue reading “Crumbling UpKeep: Sounds for your Game”
“Qua Jon, father of magic, was not a worldly man. His magic came not of “things.” It came of himself. It came from enlightenment. We but seek the same.”– Garnosh, Mithrelian Kashkuli
Continue reading “A Traveler’s Guide to Samsarras: The Kashkuli”
“A magical beggar is still a beggar.”–Carwinth Brass, Del Harun Merchant
Once upon a time, I was a young DM playing Dungeons and Dragons 2nd Edition. Yes, that does date me a bit. Long before Curse of Strahd was a thing, there was the Ravenloft box set, which contained all the world building and additional rules you need to play in the demiplane of dread. Vampires, ghouls, zombies, and mists that would wrap you up and take you away. It had all thing things it needed to be scary.Continue reading “Crumbling UpKeep: Elements of Horror”
I do not fear them, as they are simple merchants. I do, however, fear their dreams. I am almost certain that demons visit them during the night. I have heard their screams upon waking. I have seen one kill another over a slight she had suffered in a dream. They believe their nighttime visions to be real!Selid Quazar, Patriarch of house Quazar in Zan Zan Turina.
And yet… I have spoken to a Del Harun woman who knew things of me she could not possibly know. She claimed to have seen them in a dream. I am not one to be given to superstition, but what else am I to think? My stomach tightens as I remember her words and I forever await the assassins knife she foretold. Yes, I value their trade, but truly, their nocturnal journeys make it hard for me to sleep.
Del Harun claim to have ancient dragon blood in their veins. While there are none who can prove or disprove this, it is obvious to those who travel with them for any amount of time that they are not mere humans. These desert nomads ride their horses across the burning sands of Qua’Lorn, resting each night to dream. They carry what they see at night into the day.
Look, I’m going to come right out and say it. This is my favorite fantasy RPG system I’ve played. It feels really heroic, it has a delicious level of crunch, and you can give someone the stink eye until they die. If you have other qualifications as to what makes a great RPG, I’d love to know what they are. I can’t imagine what would top that.Continue reading “Crumbling UpKeep: Conan”
Before all things, there was the void, the realm of Sribinet. It would become the demon realm and birth the first of its kind. Braxult, Queen of Death and Peace, would create the world below, the Isles of Samsarras. They would torture the races of their making and bask in their screams. The songs of agony floated into the heavens. Continue reading “A Traveler’s Guide to Samsarras: Samsarras.”
Perched upon a rocky outcropping over the sea, Ankhor’s Dive is a haven for the less than reputable visitors to Dane Caelen. This lively tavern and wayside inn draws an eclectic mix of dwarven sailors, human nomads, and elves doing business best not done inside the city proper. It is located on the outskirts of the city, along the northern coast. A torched lined path draws patrons in and, with luck, helps them find their way out again after imbibing fine imported dwarven spirits.Continue reading “A Traveler’s Guide to Samsarras: The Ankhor’s Dive Inn”
Heroes can spend a lot of time out in the wilderness. There is a lot of action outside of town, what with monsters ravaging the countryside, forgotten dungeons, and that pesky environment to contend with. Eventually, the characters are going to come to a settlement, however. Maybe they just want to grab supplies or have a long rest without worrying about pesky Anhkegs for once. Perhaps the city is actually a focus, and you’re planning to run an urban campaign. Whatever the reason, the forests and plains are giving way to wood smoke and buildings. How do you make this community stand out? Continue reading “Crumbling UpKeep: Giving Your Cities Character”
There comes a time in every game where the DM is no longer really in control. The fighter is drunk and bullying your favorite NPC at the bar, the wizard is using prestidigitation to clean filthy peasants for copper pieces, and the bard is trying to seduce… well, someone or something. It doesn’t matter.Continue reading “Crumbling UpKeep: Making It Up As You Go.”
The people of Mak have termed the grand palace “The Captivating Horde,” following the naming conventions of the Dragon God Myrlita herself. It’s ornate marble halls are where she makes her home in the city, with the throne room being made to house her in her illustrious dragon form. When in the rest of the palace, however, Myrlita walks though it in her graceful elven guise. Continue reading “A Traveler’s Guide to Samsarras: The Captivating Horde of Mak”
The pool was a brilliant shade of blue, a dazzling contrast to the rocky hill of Red Jasper that housed it. Many alive on Samsarras believe that the demon realm of the Sribinet can not house such beauty, but they are wrong. There are sites of natural wonder in that damned place that would leave them in tears. While many of its denizens are monstrous in appearance, there are others who match that grotesqueness with their inhuman beauty. Those among the living that have seen them are hard pressed to say which they fear more.
A log popped and hissed loudly, sending sparks drifting into the stone room. Grahlius drew her child a little closer into her breast, sighing heavily. The little girl reached up, her small fingers twirling around her the wispy hairs protruding from her mother’s chin, just like her wife had used to do. She stroked her child’s hair tenderly, feeling the lack of ease this night always brought with it.
“Mama, why do we fear this night?” Continue reading “The Longest Night Comes!”