The Coming of the Astar Uln, Part 1

She giggled, her golden hair blowing in the eternal breeze. Silwyn’s eyes danced about the horizon, scanning it for something new. She’d been to the ends of Yurilda and back. She had seen all that was to be seen. Still, she felt mirthful. Tadis was paying no attention to her, instead gathering berries. For each […]

The Astar Uln

The Astar Uln Pantheon, also called “The Companions,” are worshiped by the wood elves and some others, though many more prayed to them in past eras. This is their story, according to the Elves of the wild. The darkness was barren, save for a seed and an endless wind that gently moved through it. The […]

The Silence and the Stillness: Part 3 of 3

Gerund motioned to the innkeeper for two more drinks. The elf responded, albeit with a look of slight contempt. Aglanthol picked up on the exchange and placed five elnar on the table, enough to pay for what they had with some left over. The first mug had eased her spirits a bit, relaxing her. She felt more willing to listen to the sailor now. He was brash, but he did seemingly mean well.

“No, you are right. That was far from the end.

The Silence and the Stillness, Part 1 of 3

The port of Melilsaridon had quieted now, as less merchants were willing to set sail this time of year. In summer months, it was bustling with activity. Dwarves and humans roamed the seaside inns along with other, stranger folk. Their songs were lively, their voices harsh and loud. But now there was only the song of the sea, as cold, foamy waves broke upon creaking timbers. Those few sailors that were to be found walked briskly, interested only in what meager business lay before them. Rarely did anyone wander outside of their own accord in this weather.

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Digging in the Sand

Bones. So many bones. How many people have been buried here?

You find a rusty long sword and a small, golden vulture head worth 250 gp.

Red Sand

The sand here on the edge of the sacrificial ground is loose and looks recently churned.

Vulture Priest

The Vulture Priests are the enemy of knowledge and enlightenment. They seek to bring the eternal silence, the end of all things. Decay and obedience is their only god.

Armor Class 6 [13]
Hit Dice 1 (4hp)
Attacks 1 × Beak (1d4 or by weapon)
THAC0 19 [0]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8 (11 when at their temple)
Alignment Lawful
XP 10 
Number Appearing 2d4 (1d6 × 10)
Treasure Type D
Immune to the Divine: The spells and powers of clerics and paladins have no effect on them.
Weapons: They frequently use wickedly curved daggers, which they use for sacrificial purposes.
Soul Clouders: There is a 10% chance that any Vulture Priest can use the sleep spell once per day. The targets are still awake, but they are beset by such a deep depression that it has the same effect as sleep. They may only watch what unfurls around them.