Creation- Myth of the Demons, Part 3: The Children of the Children

   Luln was free. There was none to stop his rage. All across Sribinet, he caused destruction and pain. Where his siblings crossed his path, they suffered. Where his mother was to be found, she wept from his fury.


   And she was pleased.

   The feelings between childe and mother grew. Luln had wanted to become father. Mother, The Darkness, allowed him his wish. A second copulation happened, the screams and howls tearing the very fabric of being. Thus were the nine born during their fornication.


   Where they penetrated each other, Yuzzdil, demon of lust was born.

   Where they lost themselves in their lust, their minds completely consumed, Thathtil Grog Mezzserin, demon of madness, was born.

   Where their claws pierced each other and blood was drawn, Yarlloth, demon of war, was born.

Where one would lash out, causing the other harm, Faqual, demon of fear, was born.

   When they coveted each other, attempting to take more than they gave, Gul, demon of greed, was born.

   Where they reveled in their prowess, knowing no humility, Ashtabula, demon of pride, was born.

   Where they leaked into each other, infecting each other with themselves, Drexath, Demon of Disease, was born.

   When they rested afterward, devoid of all desire, Nuremian, demon of apathy and entropy, was born.

   When they regained their sense of self and realized that, despite whatever company they found themselves in, they would forever be alone, Bakuritan, Demon of Woe, was born.

   The darkness and Luln had imbued them all with a sense of being. Luln appraised his new kin. He remembered back to his first moments of being, when he had screamed and cried into the darkness. He remembered the joy it had brought her. He decided to give his lover a gift.

   He devised ever new tortures for his children and siblings, filling the darkness with their cries. Be it lust, apathy, war, or even death; Luln, the demon father, inflicted pain without beginning or end on his family, just as his bride did to him.

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Digging in the Sand

Bones. So many bones. How many people have been buried here?

You find a rusty long sword and a small, golden vulture head worth 250 gp.

Red Sand

The sand here on the edge of the sacrificial ground is loose and looks recently churned.

Vulture Priest

The Vulture Priests are the enemy of knowledge and enlightenment. They seek to bring the eternal silence, the end of all things. Decay and obedience is their only god.

Armor Class 6 [13]
Hit Dice 1 (4hp)
Attacks 1 × Beak (1d4 or by weapon)
THAC0 19 [0]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8 (11 when at their temple)
Alignment Lawful
XP 10 
Number Appearing 2d4 (1d6 × 10)
Treasure Type D
Immune to the Divine: The spells and powers of clerics and paladins have no effect on them.
Weapons: They frequently use wickedly curved daggers, which they use for sacrificial purposes.
Soul Clouders: There is a 10% chance that any Vulture Priest can use the sleep spell once per day. The targets are still awake, but they are beset by such a deep depression that it has the same effect as sleep. They may only watch what unfurls around them.