The Snowflake Dungeon Part 13

If you’ve missed the previous posts about a snowflake dungeon, you can find them here. Step 6 in the Snowflake Novel writing method involves expanding the plot even further. Honestly, that is not very useful to us as adventure writers. At this point, it seems we have created most of the ingredients we need and […]

Snowflake Digression – Keying the Dungeon

If you’ve missed the previous posts about a snowflake dungeon, you can find them here. It’s silly, but I’ve been avoiding it for a while. Look, learning new things is difficult. Yes, as someone who has been publishing adventures for a bit, I should have given this more thought before now. Hey, better late than […]

The Snowflake Dungeon Part 12

If you’ve missed the previous posts about a snowflake dungeon, you can find them here. Unless I forgot something (I almost certainly have), this is going to bring us to the end of step five of the snowflake dungeon – the Stat-ening! Okay, the name needs a little work. Basically, this is where I’ve been […]

The Snowflake Dungeon Part 3

Hey, hey, hey, welcome to part 3 of my Snowflake Dungeon! Make sure you like and subscribe and post a comment under the video… Okay. Sorry. I’ll stop. Just a reminder of what I have so far: Step 1: “A cursed, undying goblin’s ruined temple dwelling mutant worshippers kidnap monks from a nearby monastery.” Step […]

The Snowflake Dungeon Part 11

If you’ve missed the previous posts about a snowflake dungeon, you can find them here. Ghouls, ghouls, ghouls. It’s time to stat the Ghouls. For the most information about this faction, check out What do Ghouls Have to do With It? and Back to the Snowflake. This is where I’m pulling most of the information from. There is […]

Hell Unleashed!

Four new sets of wooden minis are coming! Click below to follow the campaign and get notified on launch (and get all the secret bonuses 🤫).

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A light-hearted, demonic portal crawl between worlds for low level characters.

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Orcs vs Dwarves

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Blood in the Needle
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Digging in the Sand

Bones. So many bones. How many people have been buried here?

You find a rusty long sword and a small, golden vulture head worth 250 gp.

Red Sand

The sand here on the edge of the sacrificial ground is loose and looks recently churned.

Vulture Priest

The Vulture Priests are the enemy of knowledge and enlightenment. They seek to bring the eternal silence, the end of all things. Decay and obedience is their only god.

Armor Class 6 [13]
Hit Dice 1 (4hp)
Attacks 1 × Beak (1d4 or by weapon)
THAC0 19 [0]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8 (11 when at their temple)
Alignment Lawful
XP 10 
Number Appearing 2d4 (1d6 × 10)
Treasure Type D
Immune to the Divine: The spells and powers of clerics and paladins have no effect on them.
Weapons: They frequently use wickedly curved daggers, which they use for sacrificial purposes.
Soul Clouders: There is a 10% chance that any Vulture Priest can use the sleep spell once per day. The targets are still awake, but they are beset by such a deep depression that it has the same effect as sleep. They may only watch what unfurls around them.