Using the Players Backstory

You’re players have made a huge elaborate backstory.  How to you incorporate it into your game? The easy answer is to let your players do it for you! This video will give you a few tips and tricks as to how to make it happen. How do you incorporate backstory into your games?

Describe Your Combat

“I rolled a 17. Does that hit?” “Yeah. Roll for damage.” “Okay, that’s… 8 points of piercing and 6 points of radiant damage.” “Okay, next player…” Sound familiar? Combat starts and the game suddenly becomes just a long drown out battle of dice rolling, especially when all your flashy powers are used up. It feels […]

Tips I learned from wrestling.

By now, we’ve started season two of Tales from the Tower on Twitch. We’re playing World Wide Wrestling, a game about being a professional wrestler. We’ve had a blast getting together costumes and creating the back stories for this little world. I’ve personally spent a lot of time on YouTube watching old matches and promos […]

Roll a Backstory

Having trouble coming up with a character backstory? Grab yourself a d20 and give it a roll. Now you have something to go off of. Some of these are a little particular to my own campaign world, The Isles of Samsarras, the setting for the podcast Crumbling Keep Presents: The Isles of Samsarras. Feel free to change […]

The First Time GM

Sending your PC into hordes of rampaging monsters: easily done without a second thought. Wielding Magic that has the potential to tear worlds apart: Sure, what is the worst that could happen? Stepping behind the screen and GMing a session: Terror has never been so real. It’s a scenario I’ve seen over and over again: […]

Hell Unleashed!

Four new sets of wooden minis are here! 

Click below to get to the campaign. We’re giving away a bunch of minis and other things to our backers!

Free for Old School Essentials

A light-hearted, demonic portal crawl between worlds for low level characters.

Click here to get your free copy when it’s released.

Orcs vs Dwarves

Grab the coolest wooden minis, dripping with old school cool. Live on Kickstarter!

Blood in the Needle
Our Book Mark Dungeon is live on Kickstarter for only $2 bucks.
Enjoy holiday deals til we're all safe from Krampus

Digging in the Sand

Bones. So many bones. How many people have been buried here?

You find a rusty long sword and a small, golden vulture head worth 250 gp.

Red Sand

The sand here on the edge of the sacrificial ground is loose and looks recently churned.

Vulture Priest

The Vulture Priests are the enemy of knowledge and enlightenment. They seek to bring the eternal silence, the end of all things. Decay and obedience is their only god.

Armor Class 6 [13]
Hit Dice 1 (4hp)
Attacks 1 × Beak (1d4 or by weapon)
THAC0 19 [0]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8 (11 when at their temple)
Alignment Lawful
XP 10 
Number Appearing 2d4 (1d6 × 10)
Treasure Type D
Immune to the Divine: The spells and powers of clerics and paladins have no effect on them.
Weapons: They frequently use wickedly curved daggers, which they use for sacrificial purposes.
Soul Clouders: There is a 10% chance that any Vulture Priest can use the sleep spell once per day. The targets are still awake, but they are beset by such a deep depression that it has the same effect as sleep. They may only watch what unfurls around them.