Tower of the Devil-Born Magister

Tower of the Devil-Born Magister

$11.99

192 in stock

The Tower of the Devil-Born Magister is a zine adventure for Mork Borg, based on art by the mad one himself, Mustafa Bekir. The Magister is a Sadistic Soulless Succubus, feeding on the night time terror of Rütterblack and the surrounding area. Cults have sprung up, praying for her attention, and even the local temple is not untouched by her power. The villagers are not even sure she actually exists…

$11.99

192 in stock

The citizens of Rütterblack have had a rash of “terrible” dreams. In their nightly slumber, they are visited by the Magister. Though many hesitate to speak of it, she performs carnal acts upon them in these nocturnal visions. Madness is starting to spread through the land as the ravages of exhaustion twist men’s minds. Though she hasn’t been seen in many years, the blame falls to the Devil-Born Magister.

Worse yet, even the PCs have started to have these nightmares. Will they seek out the Magister’s Tower?

The Tower of the Devil-Born Magister is a zine adventure for Mork Borg, based on art by the mad one himself, Mustafa Bekir. The Magister is a Sadistic Soulless Succubus, feeding on the night time terror of Rütterblack and the surrounding area. Cults have sprung up, praying for her attention, and even the local temple is not untouched by her power. The villagers are not even sure she actually exists…

– A Fourteen Page Hexcrawl Adventure through the lands surrounding the Tower of the Devil-Born Magister
– A tower dungeon, full of strangeness and the Magister’s dreamers
– Eighteen location encounters + Eighteen random encounters to foster re-playability
– Tables full of dreams, omens, names, loot, and rumors…

The Tower of the Devil-Born Magister is a zine adventure for Mork Borg, based on art by the mad one himself, Mustafa Bekir. The Magister is a Sadistic Soulless Succubus, feeding on the night time terror of Rütterblack and the surrounding area. Cults have sprung up, praying for her attention, and even the local temple is not untouched by her power. The villagers are not even sure she actually exists…

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Armor Class 6 [13]
Hit Dice 1 (4hp)
Attacks 1 × Beak (1d4 or by weapon)
THAC0 19 [0]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8 (11 when at their temple)
Alignment Lawful
XP 10 
Number Appearing 2d4 (1d6 × 10)
Treasure Type D
Immune to the Divine: The spells and powers of clerics and paladins have no effect on them.
Weapons: They frequently use wickedly curved daggers, which they use for sacrificial purposes.
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