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One More Thing

Want an absurd amount of PDFs?

Total Value: $34.50

Only $16



Mockery Bundle

Supercharge your library with 7 PDFs from Crumbling Keep!

Seven PDF titles for 5E to keep you adventuring through the year.

  • The College of Mockery

Mock your opponents- to death!

  • Tenarlian: The Longest Night

A heavy metal holiday adventure for the winter solstice, Tenarlian- The Longest Night is a one shot with premade characters for a quick pick up game. Fiends and worse have spilled over into the moral world during the time when the veil is it’s thinnest. Can your players defeat an ancient evil on the longest night of the year?

  • Tenarlian: The Dying of the Light

Celebrate the longest night with the Dwarves on the Long Winter Vale. What will they do when the dark frost begins to pour down from the mountains? The players have only one goal in this heavy metal holiday adventure- survive the night.

  • Skin and Bone

Sixteen items for players to harvest from the animals they kill. Ghoul Sack, a Wyvern’s stinger, and a Rakshasa’s heart- the hunt is on.

  • Deep Dark Wood

“Be he boar or be he man, he has a single knife. And if you come upon his mind, he’ll end your too short life.” Deep Dark Wood is a tiny hex crawl through a dark, enchanted forest. Marginally, it is designed for 5E, but the mechanics are light. It’d be easy to tear out the warm bleeding heart of it and use whatever fantasy game system you love most.

  • Deep Dark Wood: Random Encounters

A list of random encounters for use in Deep Dark Wood. Expand your hexcrawl with this booklet of incredibly themed random encounters that your players won’t soon forget.

  • How to Use Deep Dark Wood

A step by step guide on how to run Deep Dark Wood, complete with conversions for OSE and Mork Bor

Digging in the Sand

Bones. So many bones. How many people have been buried here?

You find a rusty long sword and a small, golden vulture head worth 250 gp.

Red Sand

The sand here on the edge of the sacrificial ground is loose and looks recently churned.

Vulture Priest

The Vulture Priests are the enemy of knowledge and enlightenment. They seek to bring the eternal silence, the end of all things. Decay and obedience is their only god.

Armor Class 6 [13]
Hit Dice 1 (4hp)
Attacks 1 × Beak (1d4 or by weapon)
THAC0 19 [0]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8 (11 when at their temple)
Alignment Lawful
XP 10 
Number Appearing 2d4 (1d6 × 10)
Treasure Type D
Immune to the Divine: The spells and powers of clerics and paladins have no effect on them.
Weapons: They frequently use wickedly curved daggers, which they use for sacrificial purposes.
Soul Clouders: There is a 10% chance that any Vulture Priest can use the sleep spell once per day. The targets are still awake, but they are beset by such a deep depression that it has the same effect as sleep. They may only watch what unfurls around them.