Subfloor
Four
Suggested Level for 4 characters: 6- 15
The Grand Mithraeum, Sub Floor 4
This is perhaps the most dangerous floor beneath the Grand Mithraeum. This is where the elves have hid the most powerful evil artifacts they’ve come across in a bid to keep them from evil hands. If all the other precautions they’ve taken fail, this floor is guarded by numerous Spectral Elven Guardians who will protect their charges until their final death.
Entrance Hall
A placard hangs just inside this door with words written in Elvish.
“Those that would pillage, I beseech you, reconsider!
The evil of Samsarras infests these halls, protected by the gods above.
The power is not worth the price. You are likely to lose your life, the lives of others, and, worst of all, your immortal soul. It is not the elven way. Turn back and live. Only madness and destruction lay inside. “
A light bauble lays in an insert in the placard. Its words of power and written above it. .
First Main Chamber
A large stone statue stands here of an elf with a shield in one hand and a bottle in the other. It is fifteen feet high. At the bottom is a Placard.
“Eimrag bless those who uphold the way.”
The braziers, all kept burning with magic, keep this chamber warm and well lit.
Spectral Elven Guardian
The ghostly outline of an elven warrior shimmers before this door. The spirit inhabits very real plate male armor. If a creature comes within 15 ft of it, the Spectral Elven Guardian will attack.
They were created long ago by High Lamane Elduin when the crypts were created. These elven spirits, once Godsingers, were bonded to the armor they now wear so that they could continue to serve the Elven way, even in death. They have been charged with protecting the dangerous contents of these rooms and will not yield for anyone other than the current High Lamane.
Spectral Elven Guardian
The ghostly outline of an elven warrior shimmers before this door. The spirit inhabits very real plate male armor. If a creature comes within 15 ft of it, the Spectral Elven Guardian will attack.
They were created long ago by High Lamane Elduin when the crypts were created. These elven spirits, once Godsingers, were bonded to the armor they now wear so that they could continue to serve the Elven way, even in death. They have been charged with protecting the dangerous contents of these rooms and will not yield for anyone other than the current High Lamane.
Spectral Elven Guardian
The ghostly outline of an elven warrior shimmers before this door. The spirit inhabits very real plate male armor. If a creature comes within 15 ft of it, the Spectral Elven Guardian will attack.
They were created long ago by High Lamane Elduin when the crypts were created. These elven spirits, once Godsingers, were bonded to the armor they now wear so that they could continue to serve the Elven way, even in death. They have been charged with protecting the dangerous contents of these rooms and will not yield for anyone other than the current High Lamane.
Spectral Elven Guardian
The ghostly outline of an elven warrior shimmers before this door. The spirit inhabits very real plate male armor. If a creature comes within 15 ft of it, the Spectral Elven Guardian will attack.
They were created long ago by High Lamane Elduin when the crypts were created. These elven spirits, once Godsingers, were bonded to the armor they now wear so that they could continue to serve the Elven way, even in death. They have been charged with protecting the dangerous contents of these rooms and will not yield for anyone other than the current High Lamane.
Spectral Elven Guardian
The ghostly outline of an elven warrior shimmers before this door. The spirit inhabits very real plate male armor. If a creature comes within 15 ft of it, the Spectral Elven Guardian will attack.
They were created long ago by High Lamane Elduin when the crypts were created. These elven spirits, once Godsingers, were bonded to the armor they now wear so that they could continue to serve the Elven way, even in death. They have been charged with protecting the dangerous contents of these rooms and will not yield for anyone other than the current High Lamane.
Necklace of Strangulation
A beautiful necklace lays on the stone podium in this room. It is a Necklace of Strangulation.
Artifacts of a Bygone Age
This room is full of may stone shelves with a stone table in the middle. The shelves house many pieces of art and artifacts (of the non magical kind) related to the Astar Uln pantheon of gods. Many of the items here are Wild Elf in origin.
There are masks, paintings, books, tapestries, holy symbols, small sculptures, and much more. Currisant Amunias Silverblade hid many items that she captured in crusades here, so that the image of the Radiant Dragons as the only gods would be the dominant one shown in the Sylvan Kingdom.
Second Main Chamber
A large stone statue stands here of an elf with a sword pointed downward. It is fifteen feet high. At the bottom is a Placard.
“Drugal, punish those who would destroy the light”
The braziers, all kept burning with magic, keep this chamber warm and well lit.
Silver SKull of Azarg
A silver skull inset with obsidian eyes sits upon the stone podium in this room. It is the Silver Skull of Azarg.
The Black Globe
A smokey black glass globe sits on the stone podium in this room. Many centuries ago, a Glabrezu was captured inside of it. It still has access to it’s spells and it’s telepathy, but has no physical form. If the globe is shattered, the demon comes into being at the spot of impact.
While in the globe, it will try to convince anyone who beholds it to shatter the globe, promising power and servitude. It lies, of course.
Stairs Upward
These stairs go upward to The Grand Mithraeum, Sub Floor 3.