Skip to content

Tag: Lands

Crumbling UpKeep 0

CrumblingUpKeep: Gold Pieces are Boring

Dungeons and Dragons has this wonderful abstraction of currency that helps to simplify the game and move things along. There are ten copper pieces in a silver piece, ten silver pieces in a gold piece, and 10 gold in a platinum. There is electrum as well, but let’s not talk about that.  No one speaks about electrum.

Gold pieces are kind of the base. Everything else is measured off of that. Think of it like the dollar. Coins are percentages of the dollar, while other bills are multiples of it. Continue reading “CrumblingUpKeep: Gold Pieces are Boring”

Samsarras 0

A Traveler’s Guide to Samsarras: Dezeldenia

This history of Dezeldenia is one of cruelty, disease, and death.

   The land of Dezeldenia lays to the North of Mirlethia, separated from their neighbor by Targin’s Rot. The river continually flows with blackened water, yet is commonly traversed by Mirthlethians and Dezeldenians alike as they plunder resources and take slaves from their neighbors. The two human lands have been at war longer than even most elves remember, though neither has managed to expand far into their enemies territory. Those that have founded settlements on the opposite side of the river rarely see their work last more than a decade before it is reclaimed by it’s native inhabitants. Targin’s Rot seems to continually reintroduce itself as the eternal border between the two peoples.  Continue reading “A Traveler’s Guide to Samsarras: Dezeldenia”