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Marching Order RPG (Core Box Set)

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$25.00

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Marching Order is a solo or cooperative dungeon crawling game of greedy Rogues pilfering everything they can from monsters and each other. It comes with the Rogues Handbook, the Delvers Guide, and cards for your Rogues and Monsters.

Funded by over 1200% on Kickstarter!

​Listen up, Rogue. You need some ale money and we need some work done. It’s a match made in heaven, if you can pull yourself together long enough to go into a deep dark hole and kill whatever is rustling around down there. Buy your team, outfit ’em with gear, spank their behinds, and get them moving – there’s some ancient evils under the town of Rotbottom that need dealing with. I know you’re not really the hero types, but  this town is where your favorite tavern is, so get going.

Marching Order is a solo/co-op Dungeon delve that plays like Choose your own Adventure and Darkest Dungeon’s analog bastard child. You can play on your lonesome or bring some friends together to share in the hilarious misery. It comes with a 112 page rulebook and 140 pages of adventures to take your unlucky Rogues on. In addition, you get a deck of cards to keep track of your Marching Order and all the printable character sheets you need to play.

​Get in line, Rogue. ​There’s coin to be won and drink to be had.

Digging in the Sand

Bones. So many bones. How many people have been buried here?

You find a rusty long sword and a small, golden vulture head worth 250 gp.

Red Sand

The sand here on the edge of the sacrificial ground is loose and looks recently churned.

Vulture Priest

The Vulture Priests are the enemy of knowledge and enlightenment. They seek to bring the eternal silence, the end of all things. Decay and obedience is their only god.

Armor Class 6 [13]
Hit Dice 1 (4hp)
Attacks 1 × Beak (1d4 or by weapon)
THAC0 19 [0]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8 (11 when at their temple)
Alignment Lawful
XP 10 
Number Appearing 2d4 (1d6 × 10)
Treasure Type D
Immune to the Divine: The spells and powers of clerics and paladins have no effect on them.
Weapons: They frequently use wickedly curved daggers, which they use for sacrificial purposes.
Soul Clouders: There is a 10% chance that any Vulture Priest can use the sleep spell once per day. The targets are still awake, but they are beset by such a deep depression that it has the same effect as sleep. They may only watch what unfurls around them.