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Tag: featured

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College of Mockery

The College of Mockery contains everything you need to build a quick-witted, trash talking bard. Inside you will find the College of Mockery bard subclass which is perfect for those who really want to add some insult to their foes’ injuries. You will also get 3 original backgrounds and 4 feats all designed to bring out the best in the subclass. Straight up shit talk your opponents to death with this unique college. I’m not saying it’s the most tactical bard subclass… but I’m not not saying that either.

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Deep Dark Wood

THIS IS FOR THE PRINT VERSION OF THE ZINE.

“Be he boar or be he man, he has a single knife. And if you come upon his mind, he’ll end your too short life.”

There was a time that your ancestors knew the forest was to be feared. It was deep and dark. No sun touched the heart of these woods and those that went in were often not seen again. The beasts that ranged there were strange and if any religion was practiced within, it was old, odd, and evil. At least, that’s what the peasants would say, banded together in their small towns for safety or the illusion there of.

This is a tiny hex crawl. There are seven locations you can add into any game you’re running with a narrative that runs throughout. Throw them into the center of the forest in your game world, run it as a simple one shot. or use it for inspiration. Marginally, it is designed for 5E, but the mechanics are light. It’d be easy to tear out the warm bleeding heart of it and use whatever fantasy game system you love most.

 

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Skin & Bone: A RPG Zine of Harvesting Monster Parts for 5E

THIS IS FOR THE PRINT COPY OF THE ZINE
The stinger of a Wyvern.  The tail of a Manticore. The heart of the Rakshasa. A certain gland from a ghoul. 
 
Monsters have special powers, it’s true. WIth a deft hand and a sharp blade, however, you can even the score. The poisonous stinger of that Wyvern you just killed shouldn’t go to waste, right? What about the pelt of a winter wolf? These things have power – if you know how to harness it. 
 
Skin and Bones provides sixteen different useful pieces of monsters you can harvest. It runs the gamut from pelts to singers to internal organs. We all know your medicine skill isn’t getting rolled enough. We can help with that. Each entry details one particular item as well as how to get it and a little flavor to inject it into your campaign with. 

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Skin & Bone: A RPG Zine of Harvesting Monster Parts for 5E (PDF)

THIS IS FOR THE DIGITAL COPY OF THE ZINE
The stinger of a Wyvern.  The tail of a Manticore. The heart of the Rakshasa. A certain gland from a ghoul. 
 
Monsters have special powers, it’s true. WIth a deft hand and a sharp blade, however, you can even the score. The poisonous stinger of that Wyvern you just killed shouldn’t go to waste, right? What about the pelt of a winter wolf? These things have power – if you know how to harness it. 
 
Skin and Bones provides sixteen different useful pieces of monsters you can harvest. It runs the gamut from pelts to singers to internal organs. We all know your medicine skill isn’t getting rolled enough. We can help with that. Each entry details one particular item as well as how to get it and a little flavor to inject it into your campaign with. 

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Marching Order RPG (Core PDF)

Funded by over 1200% on Kickstarter!

​Listen up, Rogue. You need some ale money and we need some work done. It’s a match made in heaven, if you can pull yourself together long enough to go into a deep dark hole and kill whatever is rustling around down there. Buy your team, outfit ’em with gear, spank their behinds, and get them moving – there’s some ancient evils under the town of Rotbottom that need dealing with. I know you’re not really the hero types, but  this town is where your favorite tavern is, so get going.

Marching Order is a solo/co-op Dungeon delves that plays like Choose your own Adventure and Darkest Dungeon’s analog bastard child. You can play on your lonesome or bring some friends together to share in the hilarious misery. It comes with a 112 page rulebook and 140 pages of adventures to take your unlucky Rogues on. In addition, you get digital cards to keep track of your Marching Order and all the print-n-play character sheets you need to play.

​Get in line, Rogue. ​There’s coin to be won and drink to be had.