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Category: Zines

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Deep Dark Wood

THIS IS FOR THE PRINT VERSION OF THE ZINE.

“Be he boar or be he man, he has a single knife. And if you come upon his mind, he’ll end your too short life.”

There was a time that your ancestors knew the forest was to be feared. It was deep and dark. No sun touched the heart of these woods and those that went in were often not seen again. The beasts that ranged there were strange and if any religion was practiced within, it was old, odd, and evil. At least, that’s what the peasants would say, banded together in their small towns for safety or the illusion there of.

This is a tiny hex crawl. There are seven locations you can add into any game you’re running with a narrative that runs throughout. Throw them into the center of the forest in your game world, run it as a simple one shot. or use it for inspiration. Marginally, it is designed for 5E, but the mechanics are light. It’d be easy to tear out the warm bleeding heart of it and use whatever fantasy game system you love most.

 

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Deep Dark Wood PDF

“Be he boar or be he man, he has a single knife. And if you come upon his mind, he’ll end your too short life.”

There was a time that your ancestors knew the forest was to be feared. It was deep and dark. No sun touched the heart of these woods and those that went in were often not seen again. The beasts that ranged there were strange and if any religion was practiced within, it was old, odd, and evil. At least, that’s what the peasants would say, banded together in their small towns for safety or the illusion there of.

This is a tiny hex crawl. There are seven locations you can add into any game you’re running with a narrative that runs throughout. Throw them into the center of the forest in your game world, run it as a simple one shot. or use it for inspiration. Marginally, it is designed for 5E, but the mechanics are light. It’d be easy to tear out the warm bleeding heart of it and use whatever fantasy game system you love most.

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Skin & Bone: A RPG Zine of Harvesting Monster Parts for 5E

THIS IS FOR THE PRINT COPY OF THE ZINE
The stinger of a Wyvern.  The tail of a Manticore. The heart of the Rakshasa. A certain gland from a ghoul. 
 
Monsters have special powers, it’s true. WIth a deft hand and a sharp blade, however, you can even the score. The poisonous stinger of that Wyvern you just killed shouldn’t go to waste, right? What about the pelt of a winter wolf? These things have power – if you know how to harness it. 
 
Skin and Bones provides sixteen different useful pieces of monsters you can harvest. It runs the gamut from pelts to singers to internal organs. We all know your medicine skill isn’t getting rolled enough. We can help with that. Each entry details one particular item as well as how to get it and a little flavor to inject it into your campaign with. 

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Skin & Bone: A RPG Zine of Harvesting Monster Parts for 5E (PDF)

THIS IS FOR THE DIGITAL COPY OF THE ZINE
The stinger of a Wyvern.  The tail of a Manticore. The heart of the Rakshasa. A certain gland from a ghoul. 
 
Monsters have special powers, it’s true. WIth a deft hand and a sharp blade, however, you can even the score. The poisonous stinger of that Wyvern you just killed shouldn’t go to waste, right? What about the pelt of a winter wolf? These things have power – if you know how to harness it. 
 
Skin and Bones provides sixteen different useful pieces of monsters you can harvest. It runs the gamut from pelts to singers to internal organs. We all know your medicine skill isn’t getting rolled enough. We can help with that. Each entry details one particular item as well as how to get it and a little flavor to inject it into your campaign with.