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Solo RPG

Marching Order is the Solo/Co-op RPG game book series
taking the world by storm.

Buy your Rogues, get them some equipment, put them in line, and send them down into the dungeon. It plays a bit like Choose your own Adventure had a baby with Darkest Dungeons and raised it on cheap booze and desperation. Strategic, chaotic, adventuresome, and hilarious- Marching Order is a game like no other. 

Buy your Rogues, get them some equipment, put them in line, and send them down into the dungeon. It plays a bit like Choose your own Adventure had a baby with Darkest Dungeons and raised it on cheap booze and desperation. Strategic, chaotic, adventuresome, and hilarious- Marching Order is a game like no other.

Breaking into Solo RPGs can be overwhelming! Marching Order tells you exactly what to do and doesn’t leave you asking question. 

Well, maybe a few questions. 

  • “How many Torches should I buy?”
  • “Can I take on these goblins?”
  • “Should I eat this random pile of food I found on the floor of a filthy dungeon?”

We can’t help you with that last one…

Marching Order: Mud and Blood Edition Box Set

 

  • The  base game comes with The Rogues HandbookThe Delvers Guide, Loot Tables, and all the Monster and Rogue cards you need for just $50.
  • Four adventures designed to teach you how to play the game and have an amazing time with friends, or just by yourself.
  • Combat foes in cramped, narrow corridors where the order you put your characters in reigns supreme.
  • Gritty, tactical, and hilarious- Marching Order is a love letter to the low fantasy genre.

Digging in the Sand

Bones. So many bones. How many people have been buried here?

You find a rusty long sword and a small, golden vulture head worth 250 gp.

Red Sand

The sand here on the edge of the sacrificial ground is loose and looks recently churned.

Vulture Priest

The Vulture Priests are the enemy of knowledge and enlightenment. They seek to bring the eternal silence, the end of all things. Decay and obedience is their only god.

Armor Class 6 [13]
Hit Dice 1 (4hp)
Attacks 1 × Beak (1d4 or by weapon)
THAC0 19 [0]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8 (11 when at their temple)
Alignment Lawful
XP 10 
Number Appearing 2d4 (1d6 × 10)
Treasure Type D
Immune to the Divine: The spells and powers of clerics and paladins have no effect on them.
Weapons: They frequently use wickedly curved daggers, which they use for sacrificial purposes.
Soul Clouders: There is a 10% chance that any Vulture Priest can use the sleep spell once per day. The targets are still awake, but they are beset by such a deep depression that it has the same effect as sleep. They may only watch what unfurls around them.