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A Strange House- The Hex Crawl!

It’s truly been a blast creating “A Strange House.” Creating the adventure based around Evlyn Moreau’s art has been a lot of fun and has allowed me to create something I wouldn’t have otherwise. It was almost like I got to explore a new genre.

That said, I want to talk about my favorite stretch goal- THE HEX CRAWL!

As those who have been lucky enough to read the adventure know, A Strange House takes place in a little pcoket dimension. Where it came from and why it’s there hasn’t been explored yet. That said, I’d love to go into that! 

Tiles by Highland Paranormal Society

If the hexcrawl stretch goal is reached, we’ll place the Strange House in the midst of a ten location Hexcrawl with hex tiles by Highland Paranormal Society. I feel their tiles complement Evlyn’s work really well. In addition, I’ll prepare a random encounter table to really flesh out the overland adventure. We’ll get to find out why this pocket realm exists and give a lot more space for this weird and whimsical adventure to grow. 

Example Hex Location

I think a lot of fun things could be done with this and I’d love the opportunity to give it a go. If you haven’t backed the Kickstarter yet, you can do so here. If you have, feel free to share this page far and wide! Lets do this thing, adventurers! Just click on one of the buttons below and post away!

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Digging in the Sand

Bones. So many bones. How many people have been buried here?

You find a rusty long sword and a small, golden vulture head worth 250 gp.

Red Sand

The sand here on the edge of the sacrificial ground is loose and looks recently churned.

Vulture Priest

The Vulture Priests are the enemy of knowledge and enlightenment. They seek to bring the eternal silence, the end of all things. Decay and obedience is their only god.

Armor Class 6 [13]
Hit Dice 1 (4hp)
Attacks 1 × Beak (1d4 or by weapon)
THAC0 19 [0]
Movement 120’ (40’)
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 8 (11 when at their temple)
Alignment Lawful
XP 10 
Number Appearing 2d4 (1d6 × 10)
Treasure Type D
Immune to the Divine: The spells and powers of clerics and paladins have no effect on them.
Weapons: They frequently use wickedly curved daggers, which they use for sacrificial purposes.
Soul Clouders: There is a 10% chance that any Vulture Priest can use the sleep spell once per day. The targets are still awake, but they are beset by such a deep depression that it has the same effect as sleep. They may only watch what unfurls around them.