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The citizens of Mak are subjected to beauty all their lives; It does not stop with death, however. Those that die in the city are interred in The Dark Garden, a series of fields and catacombs that are as lovely as they are macabre. The monuments to the dead rival the structures built for the living. The death of a prominent citizen is the last chance for them to contribute to their artistic legacy.
The field above ground contains towering statues, depicting all manner of banal and fantastic beasts. It is tradition for the dead to have these monuments erected over their graves in a testament to who they were. The size and quality generally hinges on the wealth of the diseased. There are simple coal stones, the detail of their depictions long worn away, as well as towering marble manticores casting long shadows upon the well maintained grounds.
There are numerous stone stairways that descend into the earth itself. The crypts start forty feet beneath the ground, as the bodies of other dead rest in the dirt above them. Here there are large walls with hundreds of the poor interred within, as well as complexes that would rival poor palaces for those of the 13 Favored Families of Mak. The passages are extensive with new tunnels being constructed continually and older ones being forgotten.
As with many places in the city, the parts of the vaults belonging to the richer families are continually guarded to stop potential crypt thieves. Finding a job as a guard in Mak seems as simple as owning a sword. The poor have no such protection, however. Any decoration put on the outside of their simple chambers will often disappear. Such theft is a crime punishable by death, but such a threat doesn’t seem enough to discourage the more unscrupulous sorts of the city.